Ahead of an upcoming open playtest, Blizzard have released their latest developer design video on Diablo 4, this time tackling player choice and the action RPG’s different classes. My favourite detail is that you can become a werewolf and “do werewolf things”. Although getting to that stage may take a while, as associate game director Joseph Piepora recently said it would take around 150+ hours for an average player to hit the Level 100 cap. Sounds like a week’s worth of content then.
The first “player choice” you make, will be selecting one of five character classes. There’s the close-range Barbarian, the ranged elemental mage the Sorcerer, the stealthy Rogue, the dead-summoning Necromancer, and the Druid, who can transform into the aforementioned werewolf. They’re all fan-favourite classes from previous Diablos, but they’ll likely have bigger loot and/or flashier AOE abilities this time around.
Lead producer Melissa Corning says that “if you’ve played a previous Diablo game and you enjoyed a certain playstyle, you can actually bring that into Diablo 4,” no matter what class you go with.
The above video also shows off Diablo 4’s “near endless” customisation, letting you sculpt the characters you imagine in your mind. Apparently, each class has some unique hairstyles, though, so your class might somewhat affect their faces.
The most interesting tidbit for hardcore Diablo players is the description of the Paragon Board, an endgame table that you can use after filling out your other skill trees. It looks absolutely stacked with tiny nodes, allowing you to spend Paragon points and delve into the minutiae of character builds. You can check out more details in Blizzard’s blog post, but the video above is pretty comprehensive too.
Hopeful hack-and-slashers have one more chance to try out Diablo 4 before its summer launch with a “Server Slam” between May 12-14th.
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Reaching the maximum level in Diablo 4, the latest installment of the popular dungeon crawler video game franchise, will require a significant amount of grinding and is expected to take around 150 hours.
Since its initial unveiling, Diablo 4 has been highly anticipated among Diablo fans as a return to form of the beloved series. With the impending release of the title, fans were met with fresh information that the game’s level cap would be set at level 120. Spending who knows how many hours grinding their way to this cap is surely a daunting thought for some, however, developer Blizzard Entertainment recently revealed that players can expect to reach the max level within roughly 150 hours of playtime.
Players of Diablo 4 will earn experience from defeating monsters, completing quests and unlocking achievements. The process of grinding leveled could be sped up with some additional factors, such as completing difficulty levels or attaining higher Paragon levels. Of course, it’s important to note that every player’s experience with Diablo 4 and the rate at which they level up will be different and dependant on how they utilize all the available content.
Nonetheless, it’s now evident that reaching level 120 in Diablo 4 without major assistance could be an achievable feat by twice a week playing, with the total playtime coming out to around 150 hours. With this knowledge, players can expect to get more out of the overall game experience and exploring the vast world that Blizzard has created, while not being overwhelmed into turning away from the game.
Any Diablo fan should be prepared to put in the time if they’re interested in attaining the level cap, however, the journey to get there should be made all the more enjoyable with some extra preparation and dedication.