A new patch for The Last of Us Part 1 is now available for PC.
Upon applying it, you will find framerate optimization, graphical and texture fidelity, crash fixes, and more have been addressed.
The patch optimized CPU and GPU use throughout the game, improved texture fidelity and resolution on in-game Low and Medium settings, and graphical fidelity on the in-game Low graphics preset have been addressed, particularly water surfaces no longer appear black.
Crashing has been addressed, particularly one that may occur during shader building. Another fixed crash includes one that could occur when quitting to the main menu, and the game should no longer crash after dying after combat is finished.
You should no longer experience longer wait times to load into the game upon first boot, skipping cutscenes during a critical load should no longer cause the game to hang, the shader load warning will now appear while relaunching, and aiming downward while using keyboard and mouse should no longer increase camera sensitivity.
The patch adds an option for players to lock and unlock performance stats simultaneously in the HUD menu, descriptions in the Graphics menus will better explain when certain settings may affect another, and Texture Streaming Rate settings were added.
The VRAM bar has been updated to more accurately display the OS+Apps usage, the handling of certain commands that are assigned the same KBM keybinding has been refined, certain language translations in menu items were corrected, and finally, the Rangefinder reticle position for the bow has been corrected.
AMD users should no longer experience a crash on AMD CPUs with affinity limited to X3D cores, and textures will now render incorrectly on AMD GPUs.
On Steam, an issue where the “It Can’t Be For Nothing” achievement did not trigger, despite acquiring all other achievements was addressed, and the patch fixed the problem on Steam Deck where resetting Display settings to Default no longer enabled AMD FSR 2.
Naughty Dog said additional patches addressing CPU optimization, framerate, and texture fidelity improvements are in the works.
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On April 14, 2020, the critically acclaimed PlayStation 4 exclusive game, The Last of Us, was released on the PC platform with a major patch to enhance graphics, performance and more for a better experience.
The Last of Us was a 2013 post-apocalyptic action-adventure game that only released on the PS3 and PS4 platforms. Developed by Naughty Dog and published by Sony Interactive Entertainment, the game was critically acclaimed on release, becoming one of the most praised video games of all time, with the story and character developing earning particular praise. Now seven years later, the Last of Us has been released on PC as an Enhanced Edition, with new and improved graphical and performance enhancements.
The patch comes with a wide range of improvements, some of which have been designed to bring the PC version up to modern standards. The patch includes improved textures and lighting for a more immersive gaming experience, as well as support for high resolution and HDR displays, allowing for better visuals on modern PCs. The audio has also been significantly improved, with the addition of surround sound and improved dynamic range.
The patch also includes a number of performance enhancements, such as improved framerate, stronger anti-aliasing, and improved loading times. This will allow players to experience the game in its intended state, as it was on the PS3 and PS4 consoles.
For those players looking for a more immersive experience, The Last of Us allows for full options for crafting, modding and user creations via the in-game crafting system. Players can craft items and weapons to their liking, as well as create custom maps and game modes.
The Last of Us Enhanced Edition on PC is a great way to experience one of the most beloved video games of all time, now with its original graphics, performance and story improved and enhanced. The patch provides players with a more complete experience, allowing them to dive even deeper into the world of The Last of Us.